switch to marge and use the same trampoline to get up to the wooden slats. hop across them to reach her fourth coupon. go back down to where lisa just dropped the three pieces into the slots. command your mob to build a ramp out of the pieces, as the in-game message tells you. climb the ramp, and head to the immediate left and take control of moe syzlack. a bit to the right there is another
in this main area, go ahead and talk to the girl who is sitting on the bench. you'll be given two options: **1. i'll go look for her. **2. keep quiet. choose the first option, and head on back to the temple. when you're inside the temple, head over to the b1f of the area. you get there by walking down the stairs in the northeast. of course, if you were paying attention, you would already know
go back toward the blue wall/quarter-pipe then launch yourself into the air and land on the inside of the wooden half-pipe. -light it up - transfer from the pool closest to the corral to the 'middle' of the three pools. -over the blade- go down the ramp at the beginning, turn around and go up either side of the quarter-pipe at the side of the ramp. transfer from one side to the other, while
key nof yes can be used to close the back door. --- loft ----- mallet yes yes must be used to break down the wooden slats in order to advance in the game. --- power station ----- little wire yes yes used to short-circuit the circuit board. light bulb no yes needed to be picked up to reveal the bulb pins. holds no function coil of wire yes yes used to connect the circuit board to the bulb
finally go back to candrian to get your reward: 750 experience and ingress' teeth note that, without my fixpack, ingress's quest can easily get bugged. if you interrupt your conversation with her and then resume it, the quest can get reset to a previous state and actually drop off your quest log without being either completed or failed. so if you don't have my fixpack, make sure not to
slant front desk. season 8, episode 1. september 11, 2014. the season 8 premiere shows how to build a solid-wood case and dovetailed ders for an heirloom desk.
ditch your dining chairs and bring this counter height bench to give your dining area or breakfast nook a glamorous look. made up of sturdy wood, this dual tone bench features three turned feet and slightly flared back feet to give a unique look and feel to the bench.
castle -inside the catacombs make a right as soon as you enter dweller's camp - before the house 'wimpet's sniffle', on the outside of the bridge brightwall village -inside the house next to the library on the right -behind the clothing store on top of the rocks -on the outside of house of slats, on top of the chimeney -in the relinquary, before the dive, go down the steps, make a right -in
in a fun but demanding day 6 or 7 of us ate barbecue from about 2pm to 10pm. as always on this sort of outing the company was great and the friendliness and generosity of the people we met along the way was amazing.
sitting on a bench in front of the bar is homer's first duff bottlecap. 2 - at the far end of the great hall, after using the rising platforms to get homer to the upper level, kill the moe-looking enemy, then take some helium from the helium tank. rise strht up towards the ceiling, then make your way to the right side of this upper part of the room to find homer's second bottlecap. 3 - in
i remember as a small child the wooden slat benches allowed air flow , the funeral home fans in the book slots along with songbooks, the overhead fans, later backed up by those standing fans, the
once you have gotten three techs into you're inner circle the 'get 3 tech friends' will be complete earning a reward of 7 point s ----- 5.11.2 put out multiple tech issues ----- you have two choices here, either publish 3 consecutive issues with tech demographic bonuses of 15 or more, or 2 back to back issues with tech demographics bonuses of 25 or more. the demographic bonus is calculated by
drop back down the four wall slats and you are back on the small shelf. look down to see slinky dog and leap to him for the rescue. move woody to the back corner of the countertop by the vent and leave him there. switch to jesse. jump to the red box and the hang out for a second to make sure the coast is clear. you should see rexs cage in the background so head to the first table. make your
with that done, you can make it back to the fire door in the first set of offices on this floor, use the code, and head upstairs to your extraction. mission 6: hokkaido primary objectives